Made for the Unreal 3 Engine
Timescale: 4 weeks from concept to current progress
Project Goals:
+ Create an extensive, fully playable, French village environment using modular asset design.
+ Execute a large scale project while avoiding an overal drop in detail quality
Current Technical Features:
+ Atmospheric (Distance) Fog
+ Rolling Mist Above Water
+ Dynamic, Rolling Cloud Shadows
+ Positional Sound Effects and Music
+ Underwater Post Processing Effects
+ First-pass Particle Effects








